Fortress Source - Visual Basic-based 2D adventure game engine
Chronicles of Deloria - Multiplayer 2D adventure game

Fortress Source - Visual Basic-based 2D adventure game engine
Chronicles of Deloria - Multiplayer 2D adventure game
Creating simple 2D online adventure games has long been a popular hobby amongst the younger and older generation, and over the passed few years, creating graphical top-down 2D online adventure games in the style of the old SNES RPG games has become increasingly popular through game creation software such as PlayerRealms, or by editing source code projects like Fortress Source to create custom looking online adventure games.
Fortress Source has joined the family of source code projects which is currently in production. Chronical Games has long been an active developer of the Mirage Source gaming engine, contributing tons of code and ideas, and producing several games under Mirage Source.
Chronical Games has recently decided to make an alternative game creation community which hopes to achieve more than it's "sister" project Mirage Source, providing a warmer and friendlier community with enthusiastic developers.
More news soon!
Questions have been asked about the progress of
PlayerRealms, and people have been slightly concerned
about the inactivity on the community forums. The
inactivity is normal when there are no updates or
releases to a project, since there's nothing to talk
about. PlayerRealms isn't really on hold as such, but no
updates have been made for a few weeks now.
The reason behind this is simply due to the real life
issues of the PlayerRealms developer involving a new
job, fixing up motorbikes, trying to save money to open
a business, and a nice weeks holiday on the island of
Malta.
Progress will continue, but there have been some new
projects added to the Chronical Games development list
which will reduce the time able to spend on PlayerRealms.
THC (The Heretic Chronicles) is our brand new multiplayer text-based adventure game. Similar to the old retro style Telnet MUDS of the early 80's, and still popular today amongst avid role-players and old school gamers, THC uses a stand-alone client and custom interface to give the user a more user-friendly and graphical feel to the style of game.
Although still in extremely heavy development, the THC development team have been releasing screenshots of the game since very early development. More recent and up-to-date screenshots have been released of the game which demonstrates it almost fully-functional with most of the features finished.